defaultproperties
{
FireParticleSalamander=ParticleSalamander'skaarj_fx.ParticleSalamander0'
ExplodeParticleGenerator=ParticleSalamander'SkaarjEffects.ParticleSalamander4'
FireSound=Sound'U2WeaponsA.SkaarjGlove.SG_LightFire'
ExplosionSound=Sound'U2WeaponsA.SkaarjGlove.SG_LightExplode'
ShakeRadius=256.000000
ShakeMagnitude=15.000000
ShakeDuration=0.600000
speed=800.000000
MaxSpeed=1200.000000
Damage=20.000000
MomentumTransfer=1200.000000
AmbientSound=Sound'U2WeaponsA.SkaarjGlove.SG_LightAmbient'
TransientSoundRadius=200.000000
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
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