defaultproperties
{
FireParticleSalamander=ParticleSalamander'skaarj_fx.ParticleSalamander1'
ExplodeParticleGenerator=ParticleSalamander'SkaarjEffects.ParticleSalamander4'
FireSound=Sound'U2WeaponsA.SkaarjGlove.SG_MediumFire'
ExplosionSound=Sound'U2WeaponsA.SkaarjGlove.SG_MediumExplode'
ShakeRadius=256.000000
ShakeMagnitude=15.000000
ShakeDuration=0.600000
speed=1000.000000
MaxSpeed=1500.000000
Damage=50.000000
MomentumTransfer=3000.000000
AmbientSound=Sound'U2WeaponsA.SkaarjGlove.SG_MediumAmbient'
TransientSoundRadius=100.000000
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|