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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- U2CTF.U2CTFFlag | +-- U2CTF.RedFlag
Variables Summary |
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Inherited Variables from U2CTF.U2CTFFlag |
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bHeld, bHome, bKnownLocation, Holder, HomeBase, SendHomeDelay, Team, TeamNum |
Inherited Variables from Engine.Decoration |
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bCanStickIntoWalls, bDamageable, bPushable, bPushSoundPlaying, bSplash, contents, ContentTag, EffectWhenDestroyed, EndPushSound, FragMomentum, FragSkin, FragType, Health, NumFrags, numLandings, PushSound, SplashTime |
Enumerations Summary |
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Inherited Enumerations from U2CTF.U2CTFFlag |
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EFlagStatus |
Functions Summary |
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Inherited Functions from U2CTF.U2CTFFlag |
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BeginState, Drop, EndState, FellOutOfWorld, GetStatus, Landed, PhysicsVolumeChange, Position, PostBeginPlay, Replication, SendHome, SetHolderLighting, TakeDamage, Timer, Touch |
Inherited Functions from Engine.Decoration |
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BaseChange, Bump, CanSplash, Destroyed, Drop, HitWall, Landed, PhysicsVolumeChange, TakeDamage, Timer, Trigger |
Defaultproperties |
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defaultproperties { TeamNum=0 LightHue=0 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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