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U2CTF.GameAIControllerCTF

Extends
GameAIControllerImpl

Core.Object
|   
+-- U2.GameAIControllerInterf
   |   
   +-- U2.GameAIControllerImpl
      |   
      +-- U2CTF.GameAIControllerCTF

Constants Summary
GameEventFlagCaptured='FlagCaptured'
GameEventFlagDropped='FlagDropped'
GameEventFlagReturned='FlagReturned'
GameEventFlagTaken='FlagTaken'
Inherited Contants from U2.GameAIControllerImpl
GameEventDamage, GameEventDeath, GameEventPickup, GameEventPlayerAdded, GameEventPlayerRemoved, GameEventSpawnSpecial, UpdateGameAITimerName

Variables Summary
U2CTFFlagOurFlag
U2CTFFlagTheirFlag
Inherited Variables from U2.GameAIControllerImpl
TeamIndex, UpdateGameAIRate

Functions Summary
function GameEvent (name EventName, Actor Instigator, optional Actor OtherActor, optional name OtherInfo ))
function Initialize (int NewTeamIndex ))
function UpdateGameAI ()))
Inherited Functions from U2.GameAIControllerImpl
CanControlNPC, Cleanup, GameEvent, GameEventError, Initialize, NumTeamPlayers, SetNPCSpecialGoal, UpdateGameAI, UpdateGameAITimer
Inherited Functions from U2.GameAIControllerInterf
Cleanup, GameEvent, Initialize


Constants Detail

GameEventFlagCaptured Source code

const GameEventFlagCaptured = 'FlagCaptured';

GameEventFlagDropped Source code

const GameEventFlagDropped = 'FlagDropped';

GameEventFlagReturned Source code

const GameEventFlagReturned = 'FlagReturned';

GameEventFlagTaken Source code

const GameEventFlagTaken = 'FlagTaken';


Variables Detail

OurFlag Source code

var U2CTFFlag OurFlag;

TheirFlag Source code

var U2CTFFlag TheirFlag;


Functions Detail

GameEvent Source code

function GameEvent ( name EventName, Actor Instigator, optional Actor OtherActor, optional name OtherInfo ) )

Initialize Source code

function Initialize ( int NewTeamIndex ) )

UpdateGameAI Source code

protected function UpdateGameAI ( ) )


Defaultproperties

defaultproperties
{
}

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Creation time: sk 3-1-2016 10:48:29.838 - Created with UnCodeX