defaultproperties
{
NoTargetSound=Sound'U2WeaponsA.Takkra.T_NoTarget'
PickupSound=Sound'U2WeaponsA.Takkra.T_Pickup'
DefensiveUseHealth=30.000000
DefensiveUsePowerPct=0.250000
TimeBetweenRatingChecks=15.000000
DefaultWidth=32.000000
DefaultHeight=24.000000
MaxWidth=64.000000
MaxHeight=48.000000
MinWidth=16.000000
MinHeight=12.000000
FireTime=1.375000
AltFireTime=1.375000
FireLastDownTime=1.625000
AltFireLastDownTime=1.625000
FireLastReloadTime=1.625000
AltFireLastReloadTime=1.625000
ReloadTime=1.181000
GunButtSounds(0)=Sound'U2WeaponsA.GunButt.GunButt01'
GunButtSounds(1)=Sound'U2WeaponsA.GunButt.GunButt02'
GunButtSounds(2)=Sound'U2WeaponsA.GunButt.GunButt03'
GunButtSounds(3)=Sound'U2WeaponsA.GunButt.GunButt04'
FirstPersonOffset=(X=-14.000000,Y=26.000000,Z=-8.000000)
bCrosshairGlows=true
WeaponAnimationType=AT_Small
AltShakeMag=0.000000
AltShakeTime=0.000000
TargetableTypes(0)='Pawn'
CrosshairName="Takkra_Cross"
bAimAltFire=false
AIRatingFire=0.050000
AIRatingAltFire=0.050000
AmmoName=Class'U2Weapons.ammoInvTakkra'
PickupAmmoCount=1
FiringSpeed=1.000000
FireOffset=(X=46.000000,Y=6.000000,Z=-8.000000)
ProjectileClass=Class'U2Weapons.projectileTakkra'
AltProjectileClass=Class'U2Weapons.projectileTakkraDefensive'
MyDamageType=Class'U2.DamageTypeTakkra'
ShakeMag=0.000000
ShakeTime=0.000000
bWarnTarget=true
AIRating=0.500000
RefireRate=1.000000
AltRefireRate=1.000000
FireSound=Sound'U2WeaponsA.Takkra.T_Fire'
AltFireSound=Sound'U2WeaponsA.Takkra.T_AltFire'
SelectSound=Sound'U2WeaponsA.Takkra.T_Select'
InstFlash=-0.400000
InstFog=(X=650.000000,Y=450.000000,Z=190.000000)
InventoryGroup=5
GroupOffset=1
PickupClass=Class'U2Weapons.weaponTakkra'
PlayerViewOffset=(X=41.799999,Y=13.400000,Z=-12.600000)
BobDamping=0.972000
ThirdPersonMesh=LegendMesh'GlmWeaponsG.T_TP'
ItemName="Takkra"
ItemID="T"
IconIndex=6
Mesh=LegendMesh'GlmWeaponsG.T_FP'
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
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