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Legend.Path

Extends
Collection

Core.Object
|   
+-- Legend.LegendObjectComponent
   |   
   +-- Legend.Collection
      |   
      +-- Legend.Path

Functions Summary
functionbool BuildPath (Pawn BuildFor)
function GetAnchorActors (out Actor SourceActor, out Actor DestinationActor)
function GetAnchorLocations (out vector SourceLocation, out vector DestinationLocation)
functionbool GetItemAt (out Object Item, int ItemIndex)
functionbool GetItemCount (out int ItemCount)
function Invalidate ()
functionbool IsValid ()
functionbool SetAnchorActors (Actor SourceActor, Actor DestinationActor)
functionbool SetAnchorLocations (vector SourceLocation, vector DestinationLocation)
Inherited Functions from Legend.Collection
DebugLog, GetItemAt, GetItemCount


Functions Detail

BuildPath Source code

function bool BuildPath ( Pawn BuildFor )

GetAnchorActors Source code

function GetAnchorActors ( out Actor SourceActor, out Actor DestinationActor )

GetAnchorLocations Source code

function GetAnchorLocations ( out vector SourceLocation, out vector DestinationLocation )

GetItemAt Source code

function bool GetItemAt ( out Object Item, int ItemIndex )

GetItemCount Source code

function bool GetItemCount ( out int ItemCount )

Invalidate Source code

function Invalidate ( )

IsValid Source code

function bool IsValid ( )

SetAnchorActors Source code

function bool SetAnchorActors ( Actor SourceActor, Actor DestinationActor )

SetAnchorLocations Source code

function bool SetAnchorLocations ( vector SourceLocation, vector DestinationLocation )


Defaultproperties

defaultproperties
{
}

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Creation time: sk 3-1-2016 10:48:31.404 - Created with UnCodeX