Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- U2.U2Projectile | +-- U2Weapons.projectileAssaultRoundAlt | +-- U2Weapons.projectileTutorialAssaultRoundAlt
Variables Summary |
---|
Inherited Variables from U2Weapons.projectileAssaultRoundAlt |
---|
Sal |
Functions Summary |
---|
Inherited Functions from U2Weapons.projectileAssaultRoundAlt |
---|
Destroyed, ExplodeEx, PostBeginPlay |
Defaultproperties |
---|
defaultproperties { MyDamageType=Class'U2.DamageTypeTutorialAssaultAlt' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |