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Core.Object | +-- ParticleSystems.Force | +-- ParticleSystems.GeometryCollider
CollisionAnchor, CollisionGlider, GeoCollideAndMerge, GeometryColliderEx, GlassCollider, ImpactHandlerForce, LGalt_GeometryCollider
Constants Summary |
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Inherited Contants from Core.Object |
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DegreesToRadians, DegreesToRotationUnits, MaxFlt, MaxInt, MAXSEED, NoLabel, NoState, Pi, RadiansToDegrees, RF_NotifyStateChange, RotationUnitsToDegrees |
Variables Summary | |
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float | NotificationTimer |
Decals | |
array<ProjSettings> | ProjectorSettings |
GeometryCollider | |
bool | bCollideActors |
bool | bCollisionNotify |
bool | bDeleteOnContact |
bool | bDiffuse |
bool | bIgnoreInstigator |
bool | bStopOnContact |
Range | Elasticity |
Array<ParticleTemplate> | ImpactEffects |
float | ImpactPercent |
float | MaxNotificationTime |
float | MinIncidence |
int | NotificationsPerTick |
range | Pitch |
range | Radius |
sound | Sound |
range | Volume |
Inherited Variables from ParticleSystems.Force |
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AffectedTemplates, bIterateAll, GroupName, Priority |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[6], Outer |
Enumerations Summary |
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Inherited Enumerations from Core.Object |
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EAlignment, ECamOrientation, ESheerAxis |
Structures Summary | ||
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ProjSettings MaterialBlendingOp, FrameBufferBlendingOp, ProjTexture, FOV, MaxTraceDistance, bProjectBSP, bProjectTerrain, bProjectStaticMesh, bProjectParticles, bProjectActor, bClipBSP, bClipStaticMesh, bProjectOnUnlit, bGradient, bProjectOnBackfaces, bProjectOnAlpha, bProjectOnParallelBSP, ProjectTag, ExcludedActorsTag, Size, Alpha |
Inherited Structures from Core.Object |
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Alignment, BoundingVolume, Box, Color, ComponentHandle, Coords, Dimension, Guid, Matrix, NotifyInfo, ParticleHandle, Plane, Point, Range, RangeVector, Rectangle, Rotator, Scale, Vector |
Functions Summary | ||
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AddImpactEffect (ParticleTemplate T) | ||
CollisionNotification (ParticleHandle P, Actor.CheckResult Hit) |
Inherited Functions from ParticleSystems.Force |
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AddTemplate, RemoveTemplate |
Variables Detail |
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Structures Detail |
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var(GeometryCollider) range Alpha;};
var(GeometryCollider) bool bClipBSP;
var(GeometryCollider) bool bClipStaticMesh;
var(GeometryCollider) bool bGradient;
var(GeometryCollider) bool bProjectActor;
var(GeometryCollider) bool bProjectBSP;
var(GeometryCollider) bool bProjectOnAlpha;
var(GeometryCollider) bool bProjectOnBackfaces;
var(GeometryCollider) bool bProjectOnParallelBSP;
var(GeometryCollider) bool bProjectOnUnlit;
var(GeometryCollider) bool bProjectParticles;
var(GeometryCollider) bool bProjectStaticMesh;
var(GeometryCollider) bool bProjectTerrain;
var(GeometryCollider) name ExcludedActorsTag;
var(GeometryCollider) int FOV;
var(GeometryCollider) Projector.EProjectorBlending FrameBufferBlendingOp;
var(GeometryCollider) Projector.EProjectorBlending MaterialBlendingOp;
var(GeometryCollider) int MaxTraceDistance;
var(GeometryCollider) name ProjectTag;
var(GeometryCollider) Material ProjTexture;
var(GeometryCollider) range Size;
Functions Detail |
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Defaultproperties |
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defaultproperties { bIgnoreInstigator=true Elasticity=(A=0.750000,B=0.750000) ImpactPercent=1.000000 Priority=7.000000 } |
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