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U2.ImpactHandlerForce

Extends
GeometryCollider

Core.Object
|   
+-- ParticleSystems.Force
   |   
   +-- ParticleSystems.GeometryCollider
      |   
      +-- U2.ImpactHandlerForce

Variables Summary
ImpactHandlerForce
class<ImpactHandler>ImpactHandlerClass
Inherited Variables from ParticleSystems.GeometryCollider
bCollideActors, bCollisionNotify, bDeleteOnContact, bDiffuse, bIgnoreInstigator, bStopOnContact, Elasticity, ImpactEffects, ImpactPercent, MaxNotificationTime, MinIncidence, NotificationsPerTick, NotificationTimer, Pitch, ProjectorSettings, Radius, Sound, Volume
Inherited Variables from ParticleSystems.Force
AffectedTemplates, bIterateAll, GroupName, Priority

Structures Summary
Inherited Structures from ParticleSystems.GeometryCollider
ProjSettings

Functions Summary
event CollisionNotification (ParticleHandle P, Actor.CheckResult Hit ))
Inherited Functions from ParticleSystems.GeometryCollider
AddImpactEffect, CollisionNotification
Inherited Functions from ParticleSystems.Force
AddTemplate, RemoveTemplate


Variables Detail

ImpactHandlerForce

ImpactHandlerClass Source code

var(ImpactHandlerForce) class<ImpactHandler> ImpactHandlerClass;


Functions Detail

CollisionNotification Source code

event CollisionNotification ( ParticleHandle P, Actor.CheckResult Hit ) )


Defaultproperties

defaultproperties
{
}

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Creation time: sk 3-1-2016 10:48:30.255 - Created with UnCodeX