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U2.IntroGameInfo

Extends
U2GameInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- U2Dialog.DialogGameInfo
            |   
            +-- U2.U2GameInfo
               |   
               +-- U2.IntroGameInfo

Constants Summary
Inherited Contants from U2.U2GameInfo
GF_NOIMPACTS, MaxTeams

Variables Summary
Inherited Variables from U2.U2GameInfo
ActiveRagdollDeaths, AirControl, bBroadcastObjectives, bForcedWeaponSwitch, bGiveDefaultWeapon, bKeepTossedPickups, bMultiWeaponStay, bSinglePlayerMission, BSMColor, BSMTime, bUseCombatSounds, DamageByPlayerScalars[3], DamageToPlayerScalars[3], DefaultFOV, FriendlyDamageScale, GameAIControllerClasses, GameAIControllers, MaxRagdollDeaths, MinPlayers, NumBots, PlayerDamageScaleMax, PlayerDamageScaleMin, PlayerSpeedRatio, RagdollDetailLevel, RespawnAppearanceDelay, SoundSlotTimerList, SpeedRatio, UIComponents
Inherited Variables from U2Dialog.DialogGameInfo
DE

Structures Summary
Inherited Structures from U2.U2GameInfo
TPrecacheInfo

Functions Summary
event DispatchMusicEvent (string Event ))
Inherited Functions from U2.U2GameInfo
AddDefaultInventory, AllocateGameAIControllers, AllocateSoundSlotTimerList, BSM, DecActiveRagDollDeaths, Destroyed, ForceAddBot, GameEvent, GetActiveRagDollDeaths, GetActorFactoryItems, GetDamageByPlayerScalar, GetDamageToPlayerScalar, GetLevelInfoItems, GetMaxRagDollDeaths, GetObjectives, GetRagdollDetailLevel, GetSoundSlotTimerList, GetTeam, IncActiveRagDollDeaths, NotifyAudioSystemReset, NotifyCutSceneEnd, NotifyCutSceneStart, NotifyHack, NotifyKilled, NotifyLevelChange, NotifyLevelChangeEnd, PlaySpawnEffect, PlayTeleportEffect, PostBeginPlay, PostLogin, PreBeginPlay, PrecacheItems, ReduceDamage, ReduceFriendlyDamage, RestartPlayer, ScaleDamageByPlayer, ScaleDamageToPlayer, ScaleMovementSpeeds, ScoreReplicatorShutdown, SetDifficulty, SetPlayerDefaults, ShouldRespawn, SpawnTemporaryPrecacheInstance, SpawnWait, TooManyBots, UpdateObjective
Inherited Functions from U2Dialog.DialogGameInfo
Destroyed, GetDialogEngine, InitDialogEngine, InitGame, NotifyGameSpeedChanged, NotifyKilled, NotifyLevelChange, NotifyLevelChangeEnd, PostLogin, ShutdownDialogEngine


Functions Detail

DispatchMusicEvent Source code

event DispatchMusicEvent ( string Event ) )


Defaultproperties

defaultproperties
{
	PlayerSpeedRatio=1.000000
	bPauseable=false
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:30.335 - Created with UnCodeX