Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- ParticleSystems.Force | +-- ParticleSystems.GeometryCollider | +-- U2.LGalt_GeometryCollider
LGalt_GeometryColliderFertile
Variables Summary | |
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int | Fertilize |
class<Actor> | SpawnClass |
Inherited Variables from ParticleSystems.Force |
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AffectedTemplates, bIterateAll, GroupName, Priority |
Structures Summary |
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Inherited Structures from ParticleSystems.GeometryCollider |
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ProjSettings |
Functions Summary | ||
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CollisionNotification (ParticleHandle P, Actor.CheckResult Hit )) | ||
Actor | SpawnBabyPod (ParticleHandle P, Actor.CheckResult Hit )) |
Inherited Functions from ParticleSystems.GeometryCollider |
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AddImpactEffect, CollisionNotification |
Inherited Functions from ParticleSystems.Force |
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AddTemplate, RemoveTemplate |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties
{
bCollisionNotify=true
bDeleteOnContact=true
NotificationsPerTick=999
}
|
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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