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U2.LGalt_GeometryCollider


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//=============================================================================
// $Author: Mbaldwin $
// $Date: 10/15/02 1:39a $
// $Revision: 6 $
//=============================================================================

//------------------------------------------------------------------------------
// Name:	LGalt_GeometryCollider.uc
// Author:	Aaron R Leiby
// Date:	17 August 2002
//------------------------------------------------------------------------------
// Description:	
//------------------------------------------------------------------------------
// How to use this class: 
//------------------------------------------------------------------------------

class LGalt_GeometryCollider extends GeometryCollider;

var class<Actor> SpawnClass;
var int Fertilize;

//-----------------------------------------------------------------------------
event CollisionNotification( ParticleHandle P, Actor.CheckResult Hit )
{
	SpawnBabyPod( P, Hit );
}

//-----------------------------------------------------------------------------
function Actor SpawnBabyPod( ParticleHandle P, Actor.CheckResult Hit )
{
	local Actor Baby;
	local vector X,Y,Z;

	if( !SpawnClass )	// extra hacky due to package interdependencies -- I'd much rather leave this in U2Weapons, but package dependencies won't let me.
		SpawnClass = class<Actor>(DynamicLoadObject( "U2Weapons.SpiderBaby", class'Class' ));

	Z = Hit.Normal;
	Y = Z cross VRand();
	X = Y cross Z;

	Baby=Spawn( SpawnClass, Outer.Instigator,, Hit.Location + (Hit.Normal * SpawnClass.default.CollisionHeight), OrthoRotation(X,Y,Z) );

	if( Outer.Instigator? && Outer.Instigator.Weapon? )
		Outer.Instigator.Weapon.CallFunction('ShouldFertilize',Self,'Fertilize');

	if( Fertilize==1 )
		Baby.CallFunction('Fertilize');

	return Baby;
}

//-----------------------------------------------------------------------------

defaultproperties
{
	bCollisionNotify=true
	bDeleteOnContact=true
	NotificationsPerTick=999
}

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Class file time: sk 3-1-2016 10:38:42.000 - Creation time: sk 3-1-2016 10:48:40.278 - Created with UnCodeX