Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.Mutator | +-- U2.U2Mutator | +-- U2.Arena | +-- U2.LeechGunArena
Variables Summary |
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Inherited Variables from U2.Arena |
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AmmoPickupClass, AmmoPickupName, WeaponInventoryName, WeaponInventoryString, WeaponPickupClass, WeaponPickupName |
Functions Summary |
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Inherited Functions from U2.Arena |
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AddMutator, AlwaysKeep, CheckReplacement, PreBeginPlay |
Defaultproperties |
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defaultproperties { WeaponInventoryString="U2Weapons.weaponInvLeechGun" UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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