Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

U2.GlassFragmentC

Extends
U2Fragment

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- Engine.Fragment
         |   
         +-- U2.U2Fragment
            |   
            +-- U2.GlassFragmentC

Variables Summary
Inherited Variables from Engine.Fragment
AltImpactSound, bFirstHit, Fragments[11], ImpactSound, numFragmentTypes, SplashTime

Functions Summary
Inherited Functions from Engine.Fragment
BeginState, CalcVelocity, CanSplash, HitWall, PhysicsVolumeChange, PreBeginPlay, RandSpin, TakeDamage, Timer


Defaultproperties

defaultproperties
{
	DrawType=DT_StaticMesh
	StaticMesh=StaticMesh'Terran_DecoM.Jars.BrokenGlass_SHARD_C'
	bNoStaticMeshCollide=true
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 3-1-2016 10:48:30.059 - Created with UnCodeX