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U2XMP.AmmoPackLightPickup

Extends
AmmoPack
Modifiers
placeable

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- U2XMP.AmmoPack
         |   
         +-- U2XMP.AmmoPackLightPickup

Constants Summary
Inherited Contants from U2XMP.AmmoPack
MaxContents
Inherited Contants from Engine.Pickup
StopFallingTimer

Variables Summary
Inherited Variables from U2XMP.AmmoPack
ContentsList[MaxContents]
Inherited Variables from Engine.Pickup
bAmbientGlow, bOnlyReplicateHidden, bPlayerOnly, FallingTimeoutDelay, InventoryType, MaxDesireability, MyMarker, PickupMessage, PickupSound, RespawnTime

Structures Summary
Inherited Structures from U2XMP.AmmoPack
S_ContentsList

Functions Summary
Inherited Functions from U2XMP.AmmoPack
Touch
Inherited Functions from Engine.Pickup
AnnouncePickup, BeginState, BotDesireability, CheckTouching, Destroyed, EndState, GetLocalString, InitDroppedPickupFor, Landed, MaybeAddMoreAmmo, PostBeginPlay, PostRecvVelocity, ReadyToPickup, Replication, Reset, SetRespawn, SpawnCopy, StartSleeping, StopFalling, Timer, Touch, ValidTouch


Defaultproperties

defaultproperties
{
	ContentsList(0)=(WeaponName="U2Weapons.weaponInvAssaultRifle",AmmoAmount=250)
	ContentsList(1)=(WeaponName="U2Weapons.weaponInvPistol",AmmoAmount=30)
	ContentsList(2)=(WeaponName="U2Weapons.weaponInvSniperRifle",AmmoAmount=25)
	MaxDesireability=0.500000
	PickupMessage="You picked up Light AmmoPack."
	PickupSound=Sound'U2XMPA.AmmoPacks.AmmoPackLightPickup'
	DrawType=DT_StaticMesh
	StaticMesh=StaticMesh'VertexM.Decorations.Xmesh'
	DrawScale=5.000000
	CollisionRadius=14.000000
	CollisionHeight=20.000000
	bNoStaticMeshCollide=true
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:27.478 - Created with UnCodeX