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U2Decorations.LabStool

Extends
HumanDecoration

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- U2.U2Decoration
         |   
         +-- U2Decorations.HumanDecoration
            |   
            +-- U2Decorations.LabStool

Variables Summary
Inherited Variables from U2.U2Decoration
BaseBouncePitch, BaseBounceVolume, bBounceable, bFirstHit, bMultiAnimEnabled, BounceDamping, DamageFilterClass, FragmentClass, FragmentCount, FragmentSize, FragmentSkin, HitDamage, HitDamageType, HitMomentum, HitPoints, LandedPitch, LandedRoll, LandedYaw, LandSound1, MaxAnimRate, MinAnimRate, MinBounceSoundSpeed, MinBounceSpeed, MinDamageVelocityZ, MinFirstHitSpeed, MultiAnimMaxRate[4], MultiAnimMinRate[4], MultiAnimSequence[4], PitchPerturbPercent, RotationDamping, VolumePerturbPercent

Functions Summary
Inherited Functions from U2.U2Decoration
BaseChange, Bump, HitWall, InitFor, Landed, PostEditChange, PreBeginPlay, SetupBounce, TakeDamage, Timer, Touch


Defaultproperties

defaultproperties
{
	bBounceable=true
	LandSound1=Sound'U2DecorationsA.Landed'
	bPushable=true
	PushSound=Sound'U2DecorationsA.Push'
	EndPushSound=Sound'U2DecorationsA.EndPush'
	Physics=PHYS_Falling
	DrawType=DT_StaticMesh
	StaticMesh=StaticMesh'VertexM.Decorations.stool'
	bStatic=false
	DrawScale=0.275000
	CollisionRadius=16.000000
	CollisionHeight=26.500000
	bCollideWorld=true
	bNoStaticMeshCollide=true
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:30.484 - Created with UnCodeX