Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

ParticleSystems.SpriteParticleTemplate

Extends
ParticleTemplate
Modifiers
native

Core.Object
|   
+-- ParticleSystems.ParticleTemplate
   |   
   +-- ParticleSystems.SpriteParticleTemplate

Direct Known Subclasses:

ParticleDecalTemplate, Sprite3DParticleTemplate, ViewVelocityScaledParticleTemplate, WetWindshildParticleTemplate

Constants Summary
Inherited Contants from Core.Object
DegreesToRadians, DegreesToRotationUnits, MaxFlt, MaxInt, MAXSEED, NoLabel, NoState, Pi, RadiansToDegrees, RF_NotifyStateChange, RotationUnitsToDegrees

Variables Summary
intCoronaIndex
intSpriteIndex
Corona
boolbAnimateCorona
boolbCoronaFadeAlphaOnly
boolbRandomCorona
MaterialCorona
TextureArrayCoronaArray
array<int>CoronaIndices
boolCoronaOcclude
floatCoronaScale
floatCoronaScaleGlow
EDrawStyleCoronaStyle
floatCoronaTraceRate
SpriteParticleTemplate
boolbAnimateSprite
boolbFadeAlphaOnly
boolbRandomSprite
RangeInitialAlpha
RangeInitialSize
MaterialSprite
TextureArraySpriteArray
array<int>SpriteIndices
EDrawStyleStyle
Inherited Variables from ParticleSystems.ParticleTemplate
AffectingForces, bDynamicLit, bExternallyAffected, bRandomDrawOrder, bReverseDrawOrder, ChangeClass, CumulativeFreq, DrawOrder, Extents, Frequency, HardwareLightsUsed, InitialLifeSpan, InitialSpeed, LifeSpanLimitor, Lights, MaxDynamicLights, ParticleClass, ParticleList, ParticleType, RaytracedLights, SelectionWeight, StasisTime
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from ParticleSystems.ParticleTemplate
EDrawStyle
Inherited Enumerations from Core.Object
EAlignment, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
Alignment, BoundingVolume, Box, Color, ComponentHandle, Coords, Dimension, Guid, Matrix, NotifyInfo, ParticleHandle, Plane, Point, Range, RangeVector, Rectangle, Rotator, Scale, Vector

Functions Summary
Inherited Functions from Core.Object
!, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, ?, @, @=, Ablend, AblendR, Abs, Acos, AddFlagSafe, AddTimer, AddTimerS, Asc, Asin, Atan, Atan2, BeginState, Blend, BlendR, CallFunction, CallFunctionS, CanGetProperty, CanSetProperty, Caps, Chr, Clamp, ClassIsChildOf, Constructed, Cos, Cross, DefinesFunction, DefinesFunctionS, Delete, Disable, Dot, DumpProbes, DynamicLoadObject, Enable, EndState, EnumStr, Exp, FClamp, FDecision, FileSize, FindObject, FMax, FMin, FRand, GetAxes, GetContext, GetEnum, GetLanguage, GetPropertyText, GetRand, GetStateName, GetUnAxes, GetWhiteColor, GotoLabel, GotoState, InStr, Invert, IsA, IsInState, IsProbing, Left, Len, Lerp, LineLineIntersection, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NotifyStateChange, ObjListMemStats, OrthoRotation, ProgressSeed, Quotes, Rand, RandomSpreadVector, RandRange, RemoveAllTimers, RemoveFlagSafe, RemoveTimer, RemoveTimerS, ResetConfig, ResetLoaders, Right, RMax, RMin, RotateAngleAxis, RotRand, Round, RSize, SaveConfig, SetProbing, SetPropertyText, SetPropertyTextDefault, Sin, Smerp, SMod, Split, Sqrt, Square, StaticCallFunction, StaticCallFunctionS, StaticDefinesFunction, StaticDefinesFunctionS, StaticSaveConfig, StrArray, StringToName, Tan, TimeRemaining, TimeRemainingS, TraceMessage, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

CoronaIndex Source code

var int CoronaIndex;

SpriteIndex Source code

var public int SpriteIndex;

Corona

bAnimateCorona Source code

var(Corona) bool bAnimateCorona;

bCoronaFadeAlphaOnly Source code

var(Corona) bool bCoronaFadeAlphaOnly;

bRandomCorona Source code

var(Corona) bool bRandomCorona;

Corona Source code

var(Corona) Material Corona;

CoronaArray Source code

var(Corona) TextureArray CoronaArray;

CoronaIndices Source code

var(Corona) array<int> CoronaIndices;

CoronaOcclude Source code

var(Corona) bool CoronaOcclude;

CoronaScale Source code

var(Corona) float CoronaScale;

CoronaScaleGlow Source code

var(Corona) float CoronaScaleGlow;

CoronaStyle Source code

var(Corona) EDrawStyle CoronaStyle;

CoronaTraceRate Source code

var(Corona) float CoronaTraceRate;

SpriteParticleTemplate

bAnimateSprite Source code

var(SpriteParticleTemplate) public bool bAnimateSprite;

bFadeAlphaOnly Source code

var(SpriteParticleTemplate) public bool bFadeAlphaOnly;

bRandomSprite Source code

var(SpriteParticleTemplate) public bool bRandomSprite;

InitialAlpha Source code

var(SpriteParticleTemplate) public Range InitialAlpha;

InitialSize Source code

var(SpriteParticleTemplate) public Range InitialSize;

Sprite Source code

var(SpriteParticleTemplate) public Material Sprite;

SpriteArray Source code

var(SpriteParticleTemplate) public TextureArray SpriteArray;

SpriteIndices Source code

var(SpriteParticleTemplate) public array<int> SpriteIndices;

Style Source code

var(SpriteParticleTemplate) public EDrawStyle Style;


Defaultproperties

defaultproperties
{
	InitialSize=(A=30.000000,B=30.000000)
	InitialAlpha=(A=1.000000,B=1.000000)
	CoronaTraceRate=0.150000
	ParticleType="SpriteParticle"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 3-1-2016 10:48:32.863 - Created with UnCodeX