Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- U2.DamageFilter | +-- U2.DamageFilterAll
Constants Summary |
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Inherited Contants from U2.DamageFilter |
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MaxFilteredDamageTypes |
Variables Summary |
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Inherited Variables from U2.DamageFilter |
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Filter[MaxFilteredDamageTypes] |
Structures Summary |
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Inherited Structures from U2.DamageFilter |
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STRUCT_DamageFilter |
Functions Summary |
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Inherited Functions from U2.DamageFilter |
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ApplyFilter |
Defaultproperties |
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defaultproperties { Filter(0)=(DamageType=Class'Engine.DamageType',MomentumMultiplier=0.500000) UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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