U2Dialog.DialogControllerPlayer
- Extends
- DialogController
- Modifiers
- native
Core.Object
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+-- Engine.Actor
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+-- U2Dialog.Dialog
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+-- U2Dialog.DialogController
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+-- U2Dialog.DialogControllerPlayer
Inherited Variables from U2Dialog.DialogController |
AbortMapCurrent, AbortMapDefault, Actor, Attitude, DCSpeaker, Mood, Nodes, OtherParticipant, ReadyTime, ResumeMapCurrent, ResumeMapDefault, Selection, StatusMap |
Inherited Functions from U2Dialog.DialogController |
ChangeMood, DialogBegin, DialogEnd, DisableHeadTracking, DisplayDebugInfo, EnableHeadTracking, FindAbortMatch, FindResumeMatch, GetAbortTopic, GetDialogEnding, GetInterruptRequestTopic, GetInterruptResponseTopic, GetInterruptWalkAwayTopic, GetResumeTopic, NotifyNPCReady, SetAbortTopic, SetDialogEnding, SetResumeTopic, SetTalking, TurnToFace |
const DialogTrayCloseEvent = "DialogOff";
const DialogTrayHideEvent = "DialogHide";
const DialogTrayOpenEvent = "DialogOn";
const MaxDialogChoices = 7;
bShown[MaxDialogChoices] Source code
var byte bShown[MaxDialogChoices];
Text[MaxDialogChoices] Source code
var string Text[MaxDialogChoices];
event AddChoice ( int Which, string Choice ) )
function CloseAllTrays ( ) )
function CloseTray ( int Which ) )
event DialogEnd ( ) )
function string GetText1 ( ) )
function string GetText2 ( ) )
function string GetText3 ( ) )
function string GetText4 ( ) )
function string GetText5 ( ) )
function string GetText6 ( ) )
function string GetText7 ( ) )
native function ListenToKeyboard ( )
function NotifyLevelChange ( ) )
function NotifyPostLogin ( ) )
function OpenTray ( int Which ) )
event RemoveChoice ( int Which ) )
native function UnlistenToKeyboard ( )
defaultproperties
{
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
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Creation time: sk 3-1-2016 10:48:28.738 - Created with
UnCodeX