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U2Dialog.DialogControllerDefault

Extends
DialogController
Modifiers
native

Core.Object
|   
+-- Engine.Actor
   |   
   +-- U2Dialog.Dialog
      |   
      +-- U2Dialog.DialogController
         |   
         +-- U2Dialog.DialogControllerDefault

Constants Summary
HeadTrackingChannel=13
HeadTrackingSatellite='Sat_HeadTrack'
MoodMax=1.0
MoodMin=-1.0
Inherited Contants from U2Dialog.Dialog
DialogAbortEndEvent, DialogAbortEvent, DialogBeginEvent, DialogEndEvent, DialogSubtitlesOffEvent, DialogSubtitlesOnEvent, NumAttitudes, PlayerSpeakerString

Variables Summary
boolbNPCIsReady
boolbUseGestures
actorCurLookTarget
actorFacingSpeaker
actorPrevLookTarget
Inherited Variables from U2Dialog.DialogController
AbortMapCurrent, AbortMapDefault, Actor, Attitude, DCSpeaker, Mood, Nodes, OtherParticipant, ReadyTime, ResumeMapCurrent, ResumeMapDefault, Selection, StatusMap
Inherited Variables from U2Dialog.Dialog
bDialogDebug

Enumerations Summary
Inherited Enumerations from U2Dialog.Dialog
EDialogAttitude, EDialogBoolean, EDialogEnding, EDialogStatus, EDialogTone

Structures Summary
Inherited Structures from U2Dialog.Dialog
AbortMapT, ExitEventInfo, NodeEnableInfo, ResumeMapT, StatusMapT

Functions Summary
function ChangeMood (float Amount ))
event DialogBegin (Actor Other ))
event DialogEnd ()))
function DisableHeadTracking ()))
functionstring DisplayDebugInfo ()))
function EnableHeadTracking (actor TargetActor ))
functionactor GetHeadTrackSatellite ()))
event NotifyNPCReady ()))
function SetHeadTrackSatellite (actor Target ))
function SetTalking (EDialogBoolean bTalking ))
function TurnToFace (actor TargetActor ))
Inherited Functions from U2Dialog.DialogController
ChangeMood, DialogBegin, DialogEnd, DisableHeadTracking, DisplayDebugInfo, EnableHeadTracking, FindAbortMatch, FindResumeMatch, GetAbortTopic, GetDialogEnding, GetInterruptRequestTopic, GetInterruptResponseTopic, GetInterruptWalkAwayTopic, GetResumeTopic, NotifyNPCReady, SetAbortTopic, SetDialogEnding, SetResumeTopic, SetTalking, TurnToFace
Inherited Functions from U2Dialog.Dialog
DMDLG, GetOggFilename


Constants Detail

HeadTrackingChannel Source code

const HeadTrackingChannel = 13;

HeadTrackingSatellite Source code

const HeadTrackingSatellite = 'Sat_HeadTrack';

MoodMax Source code

const MoodMax = 1.0;

MoodMin Source code

const MoodMin = -1.0;


Variables Detail

bNPCIsReady Source code

var protected bool bNPCIsReady;

bUseGestures Source code

var bool bUseGestures;

CurLookTarget Source code

var protected actor CurLookTarget;

FacingSpeaker Source code

var protected actor FacingSpeaker;

PrevLookTarget Source code

var protected actor PrevLookTarget;


Functions Detail

ChangeMood Source code

function ChangeMood ( float Amount ) )

DialogBegin Source code

event DialogBegin ( Actor Other ) )

DialogEnd Source code

event DialogEnd ( ) )

DisableHeadTracking Source code

function DisableHeadTracking ( ) )

DisplayDebugInfo Source code

function string DisplayDebugInfo ( ) )

EnableHeadTracking Source code

function EnableHeadTracking ( actor TargetActor ) )

GetHeadTrackSatellite Source code

function actor GetHeadTrackSatellite ( ) )

NotifyNPCReady Source code

event NotifyNPCReady ( ) )

SetHeadTrackSatellite Source code

function SetHeadTrackSatellite ( actor Target ) )

SetTalking Source code

function SetTalking ( EDialogBoolean bTalking ) )

TurnToFace Source code

function TurnToFace ( actor TargetActor ) )


Defaultproperties

defaultproperties
{
	bUseGestures=true
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:28.731 - Created with UnCodeX