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//============================================================================= // DialogControllerPlayer.uc // Created By: Mike Baldwin // Created On: 4/16/2001 // $Author: Mbaldwin $ // $Date: 10/24/02 1:44a $ // $Revision: 11 $ //============================================================================= class DialogControllerPlayer extends DialogController native; //----------------------------------------------------------------------------- const MaxDialogChoices = 7; const DialogTrayOpenEvent = "DialogOn"; const DialogTrayCloseEvent = "DialogOff"; const DialogTrayHideEvent = "DialogHide"; //------------------------------------------------------------------------------ var string Text[MaxDialogChoices]; var byte bShown[MaxDialogChoices]; //------------------------------------------------------------------------------ native function ListenToKeyboard(); native function UnlistenToKeyboard(); //------------------------------------------------------------------------------ event AddChoice( int Which, string Choice ) { if( Which >= 0 && Which < ArrayCount(Text) ) { Text[Which] = Choice; OpenTray( Which ); } } //------------------------------------------------------------------------------ event RemoveChoice( int Which ) { if( Which >= 0 && Which < ArrayCount(Text) ) CloseTray( Which ); } //------------------------------------------------------------------------------ function OpenTray( int Which ) { if( bShown[Which] != 1 ) { class'UIConsole'.static.SendEvent( DialogTrayOpenEvent $ Which+1 ); bShown[Which] = 1; } } //------------------------------------------------------------------------------ function CloseTray( int Which ) { if( bShown[Which] != 0 ) { class'UIConsole'.static.SendEvent( DialogTrayCloseEvent $ Which+1 ); bShown[Which] = 0; } } //------------------------------------------------------------------------------ function CloseAllTrays() { local int i; for( i=0; i < ArrayCount(Text); i++ ) CloseTray( i ); } //------------------------------------------------------------------------------ function string GetText1() { return Text[0]; } function string GetText2() { return Text[1]; } function string GetText3() { return Text[2]; } function string GetText4() { return Text[3]; } function string GetText5() { return Text[4]; } function string GetText6() { return Text[5]; } function string GetText7() { return Text[6]; } //----------------------------------------------------------------------------- function NotifyPostLogin() { local int i; local int NumChoices; local Console Console; // refresh dialog choices Console = class'UIConsole'.static.GetConsole(); if( Console != None ) // warning supression { for( i=0; i < MaxDialogChoices; i++ ) { if( bShown[i] != 0 ) { class'UIConsole'.static.SendEvent( DialogTrayOpenEvent $ i+1 ); NumChoices++; } else class'UIConsole'.static.SendEvent( DialogTrayCloseEvent $ i+1 ); } if( NumChoices > 0 ) ListenToKeyboard(); } } //----------------------------------------------------------------------------- event DialogEnd() { CloseAllTrays(); UnlistenToKeyboard(); Super.DialogEnd(); } //----------------------------------------------------------------------------- function NotifyLevelChange() { UnlistenToKeyboard(); class'UIConsole'.static.SendEvent( DialogTrayHideEvent ); } //----------------------------------------------------------------------------- defaultproperties { UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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