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U2.U2ZoneInfo

Extends
ZoneInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ZoneInfo
         |   
         +-- U2.U2ZoneInfo

Variables Summary
ZoneInfo
StringLocationDescription
Inherited Variables from Engine.ZoneInfo
AmbientBrightness, AmbientHue, AmbientSaturation, AmbientVector, BaseCarcassSinkRatePerSecMax, BaseCarcassSinkRatePerSecMin, bClearToFogColor, bDistanceFog, bFogZone, bTerrainZone, DetailDistanceFogEnd[5], DetailDistanceFogStart[5], DistanceFogBlendTime, DistanceFogColor, DistanceFogEnd, DistanceFogStart, EnvironmentMap, LensFlareOffset[12], LensFlareScale[12], LensFlare[12], MaxCarcasses, MaxLightCount, MaxLightingPolyCount, MinLightCount, MinLightingPolyCount, MinZ, NumCarcasses, SkyZone, Terrains, TexUPanSpeed, TexVPanSpeed, ZoneBrightness, ZoneEffect, ZoneTag

Functions Summary
function LinkToSkybox ()))
Inherited Functions from Engine.ZoneInfo
ActorEntered, ActorLeaving, LinkToSkybox, PostBeginPlay, PreBeginPlay, ZoneActors


Variables Detail

ZoneInfo

LocationDescription Source code

var(ZoneInfo) String LocationDescription;
Displayed on the multiplayer status screen for each player


Functions Detail

LinkToSkybox Source code

simulated function LinkToSkybox ( ) )


Defaultproperties

defaultproperties
{
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:35.550 - Created with UnCodeX