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U2.U2GameReplicationInfo

Extends
GameReplicationInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.GameReplicationInfo
            |   
            +-- U2.U2GameReplicationInfo

Direct Known Subclasses:

U2CTFReplicationInfo

Variables Summary
stringAttackString
stringDefendString
stringFreelanceString
intGoalScore
stringHoldString
stringHumanString
stringSupportString
stringSupportStringTrailer
U2TeamInfoTeams[4]
intTimeLimit
Inherited Variables from Engine.GameReplicationInfo
AdminEmail, AdminName, bStopCountDown, bTeamGame, ElapsedTime, GameClass, GameName, GoalScore, MOTDLine1, MOTDLine2, MOTDLine3, MOTDLine4, Region, RemainingMinute, RemainingTime, SecondCount, ServerName, ShortName, Teams[2], TimeLimit, Winner

Functions Summary
event Replication ()))
function SetTeam (int Index, U2TeamInfo Team ))
Inherited Functions from Engine.GameReplicationInfo
PostBeginPlay, Replication, Reset, Timer


Variables Detail

AttackString Source code

var localized string AttackString;

DefendString Source code

var localized string DefendString;

FreelanceString Source code

var localized string FreelanceString;

GoalScore Source code

var int GoalScore;

HoldString Source code

var localized string HoldString;

HumanString Source code

var localized string HumanString;

SupportString Source code

var localized string SupportString;

SupportStringTrailer Source code

var localized string SupportStringTrailer;

Teams[4] Source code

var protected U2TeamInfo Teams[4];

TimeLimit Source code

var int TimeLimit;


Functions Detail

Replication Source code

event Replication ( ) )

SetTeam Source code

function SetTeam ( int Index, U2TeamInfo Team ) )


Defaultproperties

defaultproperties
{
	HumanString="*Human*"
	SupportString="supporting"
	DefendString="defending"
	AttackString="attacking"
	HoldString="holding"
	FreelanceString="freelancing"
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:34.546 - Created with UnCodeX