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Core.Object | +-- Engine.Actor | +-- ParticleSystems.ParticleGenerator | +-- ParticleSystems.PulseLineGenerator | +-- ParticleSystems.BendiBeamGenerator
Constants Summary |
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Inherited Contants from ParticleSystems.ParticleGenerator |
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PARTICLEVERSION_AffectingForces, PARTICLEVERSION_AutoLit, PARTICLEVERSION_Current, PARTICLEVERSION_NumParticlesFix |
Variables Summary | |
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BendiBeamGenerator | |
Range | MetaBeamRefreshTime |
Range | MetaBeamSegLength |
Range | MetaBeamWidth |
Enumerations Summary |
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Inherited Enumerations from ParticleSystems.ParticleGenerator |
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Ramp, Select |
Structures Summary |
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Inherited Structures from ParticleSystems.PulseLineGenerator |
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TConnectionInfo |
Functions Summary |
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Inherited Functions from ParticleSystems.PulseLineGenerator |
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AddConnection, SetMeshOwner, SpawnSparks, Tick, TurnOff, TurnOn |
Variables Detail |
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Defaultproperties |
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defaultproperties { MetaBeamSegLength=(A=40.000000,B=60.000000) MetaBeamWidth=(A=20.000000,B=35.000000) MetaBeamRefreshTime=(A=0.100000,B=0.500000) BeamSegLength=(A=8.000000,B=16.000000) BeamWidth=(A=3.000000,B=6.000000) BeamTextureWidth=12.000000 NumBeams=(A=1.000000,B=1.000000) SpriteJointSize=(A=6.000000,B=8.000000) TemplateClass=Class'ParticleSystems.BendiBeamTemplate' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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