- Extends
- U2PawnAtlantis
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- Engine.LicenseePawn
|
+-- U2.U2Pawn
|
+-- U2AI.U2PawnBase
|
+-- U2Pawns.U2PawnAtlantis
|
+-- U2Pawns.Aida
Direct Known Subclasses:
AidaAtlantis
Inherited Variables from U2AI.U2PawnBase |
AlertOthersRadius, bAlertOthersRequiresLOS, bAvoidFriendlyBumps, bCanStrafeScripted, bCanWanderOffLedges, bDistressedWandering, BecomeAggressiveHealthRatio, bLookForAlertFriends, bWanderCanKillIfStuck, bWanderCanTeleportIfStuck, bWanderEndRotation, bWanderLookAtDestination, LandShakeDuration, LandShakeMagnitude, LandShakeRadius, LandSoundPitch, LandSoundRadius, LandSounds, LandSoundSlot, RotationRateYawScripted, RotationRateYawScriptedDialog, StepShakeDuration, StepShakeMagnitude, StepShakeRadius, StepSoundPitch, StepSoundRadius, StepSounds, StepSoundVolume, StrafingAbility, WanderAvoidObstructionOdds, WanderAvoidPawnDiffDistance, WanderAvoidPawnSameDistance, WanderCantMoveWaitTime, WanderDistMax, WanderDistMin, WanderEndRotationRate, WanderMaxAvoidDistance, WanderMaxZComponent, WanderMinAdustedSize, WanderPauseMax, WanderPauseMin, WanderPauseOdds, WanderSpeedMax, WanderSpeedMin, WanderSpreadAngle, WanderTurnToDestinationOdds, WanderViewBlockedDistance, WanderViewBlockedTurnOdds |
const KeyclickSounds = 8;
const TypeLongSounds = 2;
var int i;
Sounds
Keyclicks[KeyclickSounds] Source code
var(Sounds) Sound Keyclicks[KeyclickSounds];
TypeLong[TypeLongSounds] Source code
var(Sounds) Sound TypeLong[TypeLongSounds];
NotifyPlaySingleClickSound Source code
function NotifyPlaySingleClickSound ( ) )
function NotifyPlayTypingLong ( ) )
NotifyPlayTypingNormal Source code
function NotifyPlayTypingNormal ( ) )
function NotifyPlayTypingShort ( ) )
NotifyPlayTypingVeryLong Source code
function NotifyPlayTypingVeryLong ( ) )
NotifyPlayTypingVeryShort Source code
function NotifyPlayTypingVeryShort ( ) )
defaultproperties
{
Keyclicks(0)=Sound'U2AmbientA.Clicks.Keyclick01'
Keyclicks(1)=Sound'U2AmbientA.Clicks.Keyclick02'
Keyclicks(2)=Sound'U2AmbientA.Clicks.Keyclick03'
Keyclicks(3)=Sound'U2AmbientA.Clicks.Keyclick04'
Keyclicks(4)=Sound'U2AmbientA.Clicks.Keyclick05'
Keyclicks(5)=Sound'U2AmbientA.Clicks.Keyclick06'
Keyclicks(6)=Sound'U2AmbientA.Clicks.Keyclick07'
Keyclicks(7)=Sound'U2AmbientA.Clicks.Keyclick08'
TypeLong(0)=Sound'U2MattA.Typing.TypeLong'
TypeLong(1)=Sound'U2MattA.Typing.TypeLong'
AccelRate=256.000000
BaseEyeHeight=52.000000
CrouchHeight=25.000000
CrouchRadius=17.000000
Mesh=LegendMesh'GlmCharactersG.AidaWithGun'
Skins(0)=Shader'MattT.CharacterMaterials.AidaFaceFinal'
Skins(1)=Shader'MattT.CharacterMaterials.AidaHair2Final'
Skins(2)=Shader'MattT.CharacterMaterials.AidaBootsFinal'
Skins(3)=Shader'MattT.CharacterMaterials.AidaHair1Final'
Skins(4)=Shader'MattT.CharacterMaterials.AidaHair2FinalSolid'
Skins(5)=Shader'MattT.CharacterMaterials.AidaBodyFinal'
CollisionRadius=17.000000
CollisionHeight=61.000000
RotationRate=(Yaw=40000)
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleSideBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleSideBars"
}
|
Creation time: sk 3-1-2016 10:48:27.240 - Created with
UnCodeX