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U2Pawns.Aida

Extends
U2PawnAtlantis

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Engine.LicenseePawn
         |   
         +-- U2.U2Pawn
            |   
            +-- U2AI.U2PawnBase
               |   
               +-- U2Pawns.U2PawnAtlantis
                  |   
                  +-- U2Pawns.Aida

Direct Known Subclasses:

AidaAtlantis

Constants Summary
KeyclickSounds=8
TypeLongSounds=2

Variables Summary
inti
Sounds
SoundKeyclicks[KeyclickSounds]
SoundTypeLong[TypeLongSounds]
Inherited Variables from U2AI.U2PawnBase
AlertOthersRadius, bAlertOthersRequiresLOS, bAvoidFriendlyBumps, bCanStrafeScripted, bCanWanderOffLedges, bDistressedWandering, BecomeAggressiveHealthRatio, bLookForAlertFriends, bWanderCanKillIfStuck, bWanderCanTeleportIfStuck, bWanderEndRotation, bWanderLookAtDestination, LandShakeDuration, LandShakeMagnitude, LandShakeRadius, LandSoundPitch, LandSoundRadius, LandSounds, LandSoundSlot, RotationRateYawScripted, RotationRateYawScriptedDialog, StepShakeDuration, StepShakeMagnitude, StepShakeRadius, StepSoundPitch, StepSoundRadius, StepSounds, StepSoundVolume, StrafingAbility, WanderAvoidObstructionOdds, WanderAvoidPawnDiffDistance, WanderAvoidPawnSameDistance, WanderCantMoveWaitTime, WanderDistMax, WanderDistMin, WanderEndRotationRate, WanderMaxAvoidDistance, WanderMaxZComponent, WanderMinAdustedSize, WanderPauseMax, WanderPauseMin, WanderPauseOdds, WanderSpeedMax, WanderSpeedMin, WanderSpreadAngle, WanderTurnToDestinationOdds, WanderViewBlockedDistance, WanderViewBlockedTurnOdds

Functions Summary
function NotifyPlaySingleClickSound ()))
function NotifyPlayTypingLong ()))
function NotifyPlayTypingNormal ()))
function NotifyPlayTypingShort ()))
function NotifyPlayTypingVeryLong ()))
function NotifyPlayTypingVeryShort ()))
Inherited Functions from U2AI.U2PawnBase
LandedOnTexture, PlayMovementSound, PostBeginPlay, PreBeginPlay, SetWanderParameters

States Summary
PlayClickSounds Source code
state PlayClickSounds


Constants Detail

KeyclickSounds Source code

const KeyclickSounds = 8;

TypeLongSounds Source code

const TypeLongSounds = 2;


Variables Detail

i Source code

var int i;

Sounds

Keyclicks[KeyclickSounds] Source code

var(Sounds) Sound Keyclicks[KeyclickSounds];

TypeLong[TypeLongSounds] Source code

var(Sounds) Sound TypeLong[TypeLongSounds];


Functions Detail

NotifyPlaySingleClickSound Source code

function NotifyPlaySingleClickSound ( ) )

NotifyPlayTypingLong Source code

function NotifyPlayTypingLong ( ) )

NotifyPlayTypingNormal Source code

function NotifyPlayTypingNormal ( ) )

NotifyPlayTypingShort Source code

function NotifyPlayTypingShort ( ) )

NotifyPlayTypingVeryLong Source code

function NotifyPlayTypingVeryLong ( ) )

NotifyPlayTypingVeryShort Source code

function NotifyPlayTypingVeryShort ( ) )


Defaultproperties

defaultproperties
{
	Keyclicks(0)=Sound'U2AmbientA.Clicks.Keyclick01'
	Keyclicks(1)=Sound'U2AmbientA.Clicks.Keyclick02'
	Keyclicks(2)=Sound'U2AmbientA.Clicks.Keyclick03'
	Keyclicks(3)=Sound'U2AmbientA.Clicks.Keyclick04'
	Keyclicks(4)=Sound'U2AmbientA.Clicks.Keyclick05'
	Keyclicks(5)=Sound'U2AmbientA.Clicks.Keyclick06'
	Keyclicks(6)=Sound'U2AmbientA.Clicks.Keyclick07'
	Keyclicks(7)=Sound'U2AmbientA.Clicks.Keyclick08'
	TypeLong(0)=Sound'U2MattA.Typing.TypeLong'
	TypeLong(1)=Sound'U2MattA.Typing.TypeLong'
	AccelRate=256.000000
	BaseEyeHeight=52.000000
	CrouchHeight=25.000000
	CrouchRadius=17.000000
	Mesh=LegendMesh'GlmCharactersG.AidaWithGun'
     Skins(0)=Shader'MattT.CharacterMaterials.AidaFaceFinal'
     Skins(1)=Shader'MattT.CharacterMaterials.AidaHair2Final'
     Skins(2)=Shader'MattT.CharacterMaterials.AidaBootsFinal'
     Skins(3)=Shader'MattT.CharacterMaterials.AidaHair1Final'
     Skins(4)=Shader'MattT.CharacterMaterials.AidaHair2FinalSolid'
     Skins(5)=Shader'MattT.CharacterMaterials.AidaBodyFinal'
	CollisionRadius=17.000000
	CollisionHeight=61.000000
	RotationRate=(Yaw=40000)
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleSideBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleSideBars"
}

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Creation time: sk 3-1-2016 10:48:27.240 - Created with UnCodeX