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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- Engine.Ammo | +-- U2.U2AmmoPickup | +-- U2Weapons.ammoGrenade | +-- U2Weapons.ammoGrenadeIncendiary
Functions Summary |
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Inherited Functions from U2.U2AmmoPickup |
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AnnouncePickup |
Defaultproperties |
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defaultproperties { InventoryType=Class'U2Weapons.AmmoInvGrenadeIncendiary' PickupMessage="You picked up a pack of Incendiary Grenades." StaticMesh=StaticMesh'343M.Pickups.Ammo_GL_Incendiary' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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