Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- ParticleSystems.Force | +-- ParticleSystems.ActorCollisionNotifier | +-- ParticleSystems.ParticleDamage | +-- U2Weapons.FT_ParticleDamage
Variables Summary |
---|
Inherited Variables from ParticleSystems.ParticleDamage |
---|
AdditionalMomentum, Damage, DamageType, Momentum |
Inherited Variables from ParticleSystems.ActorCollisionNotifier |
---|
bDeleteOnContact, bIgnoreInstigator, bUseTrace, Radius |
Functions Summary | ||
---|---|---|
![]() | NotifyPenetratingActor (Actor Other, int NumParticles, vector Origin )) |
Inherited Functions from ParticleSystems.ParticleDamage |
---|
NotifyPenetratingActor |
Inherited Functions from ParticleSystems.ActorCollisionNotifier |
---|
NotifyPenetratingActor |
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { DamageType=Class'U2.DamageTypeThermal' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |