Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Triggers | +-- Engine.Trigger | +-- U2.StageTrigger
Variables Summary | |
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int | CurrentStage |
U2Dispatcher | Dispatchers[8] |
StageTrigger | |
name | DispatcherTags[8] |
int | MaxKeyFrame |
name | TagDec |
name | TagInc |
name | WaterEvents[8] |
Inherited Variables from Engine.Triggers |
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bTriggerNPCs, TriggerClass |
Enumerations Summary |
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Inherited Enumerations from Engine.Trigger |
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ETriggerType |
Functions Summary | ||
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ChangeStage (actor Other, int Delta )) | ||
EnableTriggers (BOOL bEnable )) | ||
PreBeginPlay ())) |
Inherited Functions from Engine.Trigger |
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CheckTouchList, Destroyed, FindTriggerActor, GetDescription, GetInitiallyActive, IsRelevant, IsUsable, OnUnuse, OnUse, PostBeginPlay, Reset, ReTriggerDelayTimer, SetInitiallyActive, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
Inherited Functions from Engine.Triggers |
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DispatchTrigger, DispatchUnTrigger, TriggerActors, TriggerNPCs, UnTriggerActors |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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