Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- U2Weapons.RL_Explosion | +-- U2Weapons.RL_ExplosionAlt
Variables Summary |
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Inherited Variables from U2Weapons.RL_Explosion |
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ParticleEffect, WaterParticleEffect |
Inherited Variables from Engine.Effects |
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EffectSound1 |
Functions Summary |
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Inherited Functions from U2Weapons.RL_Explosion |
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PostBeginPlay, Tick |
Defaultproperties |
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defaultproperties { ParticleEffect=ParticleSalamander'RocketEffects.ParticleSalamander4' WaterParticleEffect=ParticleSalamander'water_fx.ParticleSalamander4' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |