Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- U2Dialog.Dialog | +-- U2Dialog.DialogNode | +-- U2Dialog.DialogTree
Constants Summary |
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Inherited Contants from U2Dialog.DialogNode |
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DefaultTalkingSpeed, MinAudioLength |
Inherited Contants from U2Dialog.Dialog |
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DialogAbortEndEvent, DialogAbortEvent, DialogBeginEvent, DialogEndEvent, DialogSubtitlesOffEvent, DialogSubtitlesOnEvent, NumAttitudes, PlayerSpeakerString |
Variables Summary | |
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DialogNode | Bookmark |
bool | bSpecialEventTree |
array<string> | Speakers |
name | Topic |
Inherited Variables from U2Dialog.DialogNode |
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AbortMap, Attitude, AudioDuration, bDoLipSync, bEnabled, bHideChoices, bUseOggVoice, Condition, EndingFocus, ExitEvents, Filename, Gestures, LongText, Mood, MoodChanges, NextNodes, NodeAnims, NodeEnables, NodeEvents, NPCControls, PostDelay, PreDelay, Priority, ResumeMap, Satellites, ShortText, SoundRadius, SoundSourceActors, Speaker, SpokenCount, SpokenMax, SubtitleRadius, TalkRadius, Tone, ToneChange, Tree, TurnToSpeaker, UseBookmark, Voice, Volume |
Inherited Variables from U2Dialog.Dialog |
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bDialogDebug |
Enumerations Summary |
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Inherited Enumerations from U2Dialog.Dialog |
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EDialogAttitude, EDialogBoolean, EDialogEnding, EDialogStatus, EDialogTone |
Structures Summary |
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Inherited Structures from U2Dialog.DialogNode |
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AnimInfo, GestureInfo, MoodChangeInfo, NodeEventInfo, NPCControlInfo, SatelliteInfo |
Inherited Structures from U2Dialog.Dialog |
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AbortMapT, ExitEventInfo, NodeEnableInfo, ResumeMapT, StatusMapT |
Functions Summary |
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Inherited Functions from U2Dialog.DialogNode |
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Destroyed, GetAudioLength, IsValid, MakeAllPending, MinPendingPctDelay, NumPendingActions, PctDelayExpired, PlayNodeAnims, ProcessActions, ProcessNPCControls, SendNodeEvents, SetEndingFocus, SetGestures, TrackSatellites |
Inherited Functions from U2Dialog.Dialog |
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DMDLG, GetOggFilename |
Variables Detail |
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Defaultproperties |
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defaultproperties { TurnToSpeaker=DIALOGBOOLEAN_True TalkRadius=512.000000 UseBookmark=DIALOGBOOLEAN_True UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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