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U2.AtlantisGameInfo

Extends
U2GameInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- U2Dialog.DialogGameInfo
            |   
            +-- U2.U2GameInfo
               |   
               +-- U2.AtlantisGameInfo

Constants Summary
LevelStartEvent="InterludeStart"
MissionCompletedStr="MISSIONCOMPLETED"
PlayerStartTagStr="PLAYERSTART"
Inherited Contants from U2.U2GameInfo
GF_NOIMPACTS, MaxTeams

Variables Summary
intLastMissionCompleted
Inherited Variables from U2.U2GameInfo
ActiveRagdollDeaths, AirControl, bBroadcastObjectives, bForcedWeaponSwitch, bGiveDefaultWeapon, bKeepTossedPickups, bMultiWeaponStay, bSinglePlayerMission, BSMColor, BSMTime, bUseCombatSounds, DamageByPlayerScalars[3], DamageToPlayerScalars[3], DefaultFOV, FriendlyDamageScale, GameAIControllerClasses, GameAIControllers, MaxRagdollDeaths, MinPlayers, NumBots, PlayerDamageScaleMax, PlayerDamageScaleMin, PlayerSpeedRatio, RagdollDetailLevel, RespawnAppearanceDelay, SoundSlotTimerList, SpeedRatio, UIComponents
Inherited Variables from U2Dialog.DialogGameInfo
DE

Structures Summary
Inherited Structures from U2.U2GameInfo
TPrecacheInfo

Functions Summary
function AddDefaultInventory (Pawn PlayerPawn ))
function AdjustPawnClass (out string InClass ))
functionstring GetCustomMapName (string MapName ))
eventstring GetDialogDirectory ()))
event InitGame (string Options, out string Error ))
event NotifyLevelRestart ()))
functionfloat RatePlayerStart (NavigationPoint N, byte Team, Controller Player))
Inherited Functions from U2.U2GameInfo
AddDefaultInventory, AllocateGameAIControllers, AllocateSoundSlotTimerList, BSM, DecActiveRagDollDeaths, Destroyed, ForceAddBot, GameEvent, GetActiveRagDollDeaths, GetActorFactoryItems, GetDamageByPlayerScalar, GetDamageToPlayerScalar, GetLevelInfoItems, GetMaxRagDollDeaths, GetObjectives, GetRagdollDetailLevel, GetSoundSlotTimerList, GetTeam, IncActiveRagDollDeaths, NotifyAudioSystemReset, NotifyCutSceneEnd, NotifyCutSceneStart, NotifyHack, NotifyKilled, NotifyLevelChange, NotifyLevelChangeEnd, PlaySpawnEffect, PlayTeleportEffect, PostBeginPlay, PostLogin, PreBeginPlay, PrecacheItems, ReduceDamage, ReduceFriendlyDamage, RestartPlayer, ScaleDamageByPlayer, ScaleDamageToPlayer, ScaleMovementSpeeds, ScoreReplicatorShutdown, SetDifficulty, SetPlayerDefaults, ShouldRespawn, SpawnTemporaryPrecacheInstance, SpawnWait, TooManyBots, UpdateObjective
Inherited Functions from U2Dialog.DialogGameInfo
Destroyed, GetDialogEngine, InitDialogEngine, InitGame, NotifyGameSpeedChanged, NotifyKilled, NotifyLevelChange, NotifyLevelChangeEnd, PostLogin, ShutdownDialogEngine


Constants Detail

LevelStartEvent Source code

const LevelStartEvent = "InterludeStart";

MissionCompletedStr Source code

const MissionCompletedStr = "MISSIONCOMPLETED";

PlayerStartTagStr Source code

const PlayerStartTagStr = "PLAYERSTART";


Variables Detail

LastMissionCompleted Source code

var int LastMissionCompleted;


Functions Detail

AddDefaultInventory Source code

function AddDefaultInventory ( Pawn PlayerPawn ) )

AdjustPawnClass Source code

function AdjustPawnClass ( out string InClass ) )

GetCustomMapName Source code

function string GetCustomMapName ( string MapName ) )

GetDialogDirectory Source code

event string GetDialogDirectory ( ) )

InitGame Source code

event InitGame ( string Options, out string Error ) )

NotifyLevelRestart Source code

event NotifyLevelRestart ( ) )

RatePlayerStart Source code

function float RatePlayerStart ( NavigationPoint N, byte Team, Controller Player) )


Defaultproperties

defaultproperties
{
	LastMissionCompleted=99
	AirControl=0.010000
	DefaultFOV=80.000000
	bDisplayHud=false
	MutatorClass="U2.AtlantisMutator"
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:27.719 - Created with UnCodeX