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U2XMP.ArtifactInvisibility

Extends
ArtifactPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- U2XMP.ArtifactPickup
         |   
         +-- U2XMP.ArtifactInvisibility

Constants Summary
Inherited Contants from Engine.Pickup
StopFallingTimer

Variables Summary
Inherited Variables from U2XMP.ArtifactPickup
TeamNumber
Inherited Variables from Engine.Pickup
bAmbientGlow, bOnlyReplicateHidden, bPlayerOnly, FallingTimeoutDelay, InventoryType, MaxDesireability, MyMarker, PickupMessage, PickupSound, RespawnTime

Functions Summary
Inherited Functions from U2XMP.ArtifactPickup
AnnouncePickup
Inherited Functions from Engine.Pickup
AnnouncePickup, BeginState, BotDesireability, CheckTouching, Destroyed, EndState, GetLocalString, InitDroppedPickupFor, Landed, MaybeAddMoreAmmo, PostBeginPlay, PostRecvVelocity, ReadyToPickup, Replication, Reset, SetRespawn, SpawnCopy, StartSleeping, StopFalling, Timer, Touch, ValidTouch


Defaultproperties

defaultproperties
{
	InventoryType=Class'U2XMP.ArtifactInvInvisibility'
	PickupMessage="You picked up an Artifact."
	DrawType=DT_StaticMesh
	StaticMesh=StaticMesh'343M.Pickups.Aft_Invisible'
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:27.616 - Created with UnCodeX