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Core.Object | +-- Engine.Actor | +-- Engine.Keypoint | +-- Engine.AmbientSound | +-- ParticleSystems.SoundHolder
Defaultproperties |
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defaultproperties { bStatic=false UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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