U2Dialog.DialogGameInfoLocal
- Extends
- DialogGameInfo
- Modifiers
- native
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.GameInfo
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+-- U2Dialog.DialogGameInfo
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+-- U2Dialog.DialogGameInfoLocal
Inherited Variables from Engine.GameInfo |
AccessControl, AccessControlClass, AutoAim, bAllowGore, bAlreadyChanged, bAlternateMode, BaseMutator, bCanChangeSkin, bCanViewOthers, bChangeLevels, bCoopWeaponMode, bCutsceneInputHandling, bDelayedStart, bDisplayHud, BeaconName, bGameEnded, bInfiniteAmmo, bLocalLog, bLoggingGame, bNoisyWeaponChanges, BotMenuType, bOverTime, bPauseable, bReloadsEnabled, bRestartLevel, BroadcastHandler, BroadcastHandlerClass, bSaveDisabled, bTeamGame, bWaitingToStartMatch, bWorldLog, CurrentID, DeathMessageClass, DefaultPlayerClassName, DefaultPlayerName, Difficulty, GameFlags, GameMessageClass, GameName, GameOptionsMenuType, GameReplicationInfo, GameReplicationInfoClass, GameRulesModifiers, GameSpeed, GameUMenuType, HUDType, LocalGameEvents, MapListType, MapPrefix, MaxDifficulty, MaxPlayers, MaxSpectators, MultiplayerUMenuType, MutatorClass, NumBots, NumPlayers, NumSpectators, PauseKey, PlayerControllerClass, PlayerControllerClassName, RulesMenuType, ScoreBoardType, SettingsMenuType, StartTime, StatLog, StatLogClass, TravelGameEvents |
Inherited Functions from Engine.GameInfo |
AcceptInventory, AddDefaultInventory, AddLocalGameEvent, AddTravelGameEvent, AdjustPawnClass, ArmorReduceDamage, AtCapacity, Broadcast, BroadcastDeathMessage, BroadcastLocalized, BroadcastTeam, CanSpectate, ChangeName, ChangeTeam, CheckEndGame, CheckForEndGame, CheckScore, DecActiveRagDollDeaths, Destroyed, DestroyInventory, DetailChange, DiscardInventory, DispatchMusicEvent, EndGame, EndLogging, FindPlayerStart, GameEnding, GameEventRegistered, GetActiveRagDollDeaths, GetAutoAim, GetBeaconText, GetCustomMapName, GetDamageByPlayerScalar, GetDamageToPlayerScalar, GetDefaultPlayerClassName, GetDialogDirectory, GetDifficulty, GetGameSpeed, GetInfiniteAmmo, GetInfo, GetIntOption, GetKeyValue, GetLevelRatingDefensive, GetLevelRatingOffensive, GetMaxDifficulty, GetMaxRagDollDeaths, GetNetworkNumber, GetNormalizedDifficulty, GetRagdollDetailLevel, GetReloadsEnabled, GetRules, GetServerPort, GrabOption, IncActiveRagDollDeaths, InitGame, InitGameReplicationInfo, InitLogging, IsOnTeam, Kick, KickBan, Killed, LogGameParameters, Login, Logout, NextLevel, NextScene, NotifyAudioSystemReset, NotifyCutSceneEnd, NotifyCutSceneStart, NotifyGameSpeedChanged, NotifyHack, NotifyKilled, NotifyLevelChange, NotifyLevelChangeEnd, NotifyLevelRestart, ParseKillMessage, ParseOption, PickTeam, PickupQuery, PlaySpawnEffect, PlayTeleportEffect, PostBeginPlay, PostLogin, PostLoginAddDefaultInventory, PreBeginPlay, PreLogin, PreventDeath, ProcessServerTravel, RatePlayerStart, ReduceDamage, RemoveGameEvent, Reset, RestartGame, RestartPlayer, RestartPlayerAddDefaultInventory, ScoreKill, ScoreObjective, SendPlayer, SendStartMessage, SetAutoAim, SetDifficulty, SetGameSpeed, SetInfiniteAmmo, SetPause, SetPlayerDefaults, SetReloadsEnabled, ShouldRespawn, StartMatch, Timer |
var bool bPlayAudio;
var string CurrentDir;
var int CurrentFile;
var string CurrentLongText;
var int CurrentNode;
var string CurrentShortText;
var array<string> Files;
exec function CurrentNodeFailed ( ) )
exec function CurrentNodeValidated ( ) )
function DisplayLongText ( ) )
function DisplayShortText ( ) )
ExtractFilenamesFromPaths Source code
function ExtractFilenamesFromPaths ( ) )
exec function GetDialogChoice ( ) )
exec function GetDialogDir ( ) )
exec function GetDialogFile ( ) )
exec function GetDialogSubtitle ( ) )
function GetNodeList ( string Dir, string File ) )
exec function NextFile ( ) )
exec function NextNode ( ) )
function PlayAudioFile ( ) )
exec function PrevFile ( ) )
exec function PrevNode ( ) )
function ProcessCurrentFile ( ) )
function ProcessCurrentNode ( ) )
exec function ReloadFile ( ) )
exec function SetDialogDir ( string Directory ) )
exec function SetDialogFile ( string Filename ) )
function StopAudioFile ( ) )
exec function ToggleDialogAudio ( ) )
defaultproperties
{
bPlayAudio=true
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
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Creation time: sk 3-1-2016 10:48:28.763 - Created with
UnCodeX