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U2.DamageTypeBiological

Extends
DamageTypeImpl
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- U2.DamageTypeImpl
         |   
         +-- U2.DamageTypeBiological

Direct Known Subclasses:

DamageTypeAraknidProjectile, DamageTypeBiologicalGas, DamageTypeLeechGun

Variables Summary
Inherited Variables from U2.DamageTypeImpl
BaseDamageLevel, DamageClampMax, DamageClampMin, DamageEffectOffsetMult, ParticleEffect
Inherited Variables from Engine.DamageType
ArmorHealthRatio, bArmorStops, bFastInstantHit, bInstantHit, DamageEffect, DamageWeaponName, DeathString, EffectDuration, EffectDurationCumulative, FemaleSuicide, FlashFog, FlashScale, GibModifier, LowDetailEffect, LowGoreDamageEffect, MaleSuicide, PawnDamageEffect, ViewFlash, ViewFog

Functions Summary
Inherited Functions from U2.DamageTypeImpl
HandleDamageEffect
Inherited Functions from Engine.DamageType
DeathMessage, SuicideMessage


Defaultproperties

defaultproperties
{
	ParticleEffect=None
	DeathString="%o was poisoned by %k."
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:28.482 - Created with UnCodeX