Engine.PlayerReplicationInfo
- Extends
- ReplicationInfo
- Modifiers
- native nativereplication
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.PlayerReplicationInfo
Direct Known Subclasses:
U2BotReplicationInfo, U2PlayerReplicationInfo
var bool bAdmin;
var bool bBot;
var bool bFeigningDeath;
var bool bIsFemale;
var bool bIsSpectator;
var bool bOutOfLives;
var bool bReadyToPlay;
var bool bWaitingPlayer;
var float Deaths;
var int NumLives;
var string OldName;
var int PacketLoss;
var int Ping;
var int PlayerID;
var string PlayerName;
var string PreviousName;
var float Score;
var int StartTime;
var int TeamID;
var int TimeAcc;
simulated
function DisplayDebug (
Canvas Canvas,
out float YL,
out float YPos) )
simulated function string GetHumanReadableName ( ) )
simulated function string GetLocationName ( ) )
event PostBeginPlay ( ) )
event Replication ( ) )
function Reset ( ) )
function SetPlayerName ( string S) )
function SetWaitingPlayer ( bool B) )
event Timer ( ) )
function UpdatePlayerLocation ( ) )
defaultproperties
{
RemoteRole=ROLE_SimulatedProxy
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
Creation time: sk 3-1-2016 10:48:31.653 - Created with
UnCodeX