Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- U2Weapons.Tracer | +-- U2Weapons.AR_Tracer
Variables Summary |
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Inherited Variables from U2Weapons.Tracer |
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FadeTime, FadeTimer, MeshName |
Inherited Variables from Engine.Effects |
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EffectSound1 |
Functions Summary |
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Inherited Functions from U2Weapons.Tracer |
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PreBeginPlay, Tick, Trigger |
Defaultproperties |
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defaultproperties { MeshName="SniperFX.StaticMesh1" FadeTime=0.050000 Texture=Texture'SpecialFX.MuzzleFlash.tracer7' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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