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U2AI.PatrolPointGreen

Extends
PatrolPoint
Modifiers
placeable

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Keypoint
      |   
      +-- U2AI.PatrolPoint
         |   
         +-- U2AI.PatrolPointGreen


Defaultproperties

defaultproperties
{
	Texture=Texture'U2AI.S_PawnGreen'
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:31.429 - Created with UnCodeX