defaultproperties
{
Filter(0)=(DamageType=Class'Engine.Crushed',DamageMultiplier=0.500000,MomentumMultiplier=0.500000)
Filter(1)=(DamageType=Class'Engine.DamageTypeImpact',DamageMultiplier=0.500000,MomentumMultiplier=0.500000)
Filter(2)=(DamageType=Class'U2.DamageTypeDrowned')
Filter(3)=(DamageType=Class'U2.DamageTypeEMP',DamageMultiplier=2.000000,MomentumMultiplier=1.000000)
Filter(4)=(DamageType=Class'U2.DamageTypeBiological',DamageMultiplier=0.500000,MomentumMultiplier=1.000000)
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
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