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U2.EnergyStation

Extends
PowerStation
Modifiers
placeable

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- U2.U2Inventory
         |   
         +-- U2.PowerUp
            |   
            +-- U2.PowerStation
               |   
               +-- U2.EnergyStation

Variables Summary
Inherited Variables from U2.PowerStation
bIsUsable, bLimited, bSwapTextures, DelayTime, LastRechargeTime, RechargeRate, StartingEnergyUnits, StartingHealthUnits, StationActiveTexture, StationErrorSound, StationInactiveTexture, StationInUseSound, StationInUseTexture, StationStartUsingSound, StationStopUsingSound, TouchingCollisionProxy, TouchingHeight, TouchingRadius
Inherited Variables from U2.PowerUp
bIsStation, Description, EnergyUnits, HealthUnits, LastTransferTime, PowerUpOwner, TargetPowerSuit, TransferRate

Enumerations Summary
Inherited Enumerations from U2.PowerStation
EStationTypes

Functions Summary
Inherited Functions from U2.PowerStation
ActivateStation, CalcRecharge, CleanupCollisionProxy, ClearProperties, DeactivateStation, Destroyed, GetDescription, IsUsable, MakeStationEmpty, OnUnuse, OnUse, PreBeginPlay, SetStationActiveOff, SetStationInUse, StationError, StopStation, Tick, Touch, UnTouch
Inherited Functions from U2.PowerUp
ActivateStation, AddUnits, CalcPowerUp, CheckStopStation, DeactivateStation, GetDescription, GiveTo, IsUsable, MakeStationEmpty, OnUnuse, OnUse, PreBeginPlay, StopStation, Tick, TickPowerUp, TransferPowerUp, TransferProperties


Defaultproperties

defaultproperties
{
	StationStartUsingSound=Sound'U2A.Stations.EnergyStationActivate'
	StationStopUsingSound=Sound'U2A.Stations.EnergyStationDeactivate'
	StationInUseSound=Sound'U2A.Stations.EnergyStationAmbient'
	StationErrorSound=Sound'U2A.Stations.EnergyStationError'
	EnergyUnits=75
	TransferRate=25
	bIsStation=true
	Description="Energy Station"
	ItemName="Energy Station"
	DrawType=DT_StaticMesh
	StaticMesh=StaticMesh'343M.Assets.Stations'
	DrawScale=0.700000
     Skins(0)=Shader'343T.Assets.Energy_FX_04'
     Skins(1)=Shader'343T.Assets.Stations_energy_spec_B'
	CollisionRadius=80.000000
	CollisionHeight=55.000000
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:29.582 - Created with UnCodeX