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Core.Object | +-- Engine.Actor | +-- Engine.Light | +-- U2.U2FlashLightBeam1 | +-- U2.U2FlashLightBeam2
Variables Summary |
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Inherited Variables from Engine.Light |
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InitialBrightness, InitialScaleGlow |
Functions Summary |
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Inherited Functions from Engine.Light |
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PreBeginPlay |
Defaultproperties |
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defaultproperties { LightRadius=130 LightCone=1 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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