U2.U2TutorialGameInfo
- Extends
- U2GameInfo
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.GameInfo
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+-- U2Dialog.DialogGameInfo
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+-- U2.U2GameInfo
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+-- U2.U2TutorialGameInfo
Inherited Variables from U2.U2GameInfo |
ActiveRagdollDeaths, AirControl, bBroadcastObjectives, bForcedWeaponSwitch, bGiveDefaultWeapon, bKeepTossedPickups, bMultiWeaponStay, bSinglePlayerMission, BSMColor, BSMTime, bUseCombatSounds, DamageByPlayerScalars[3], DamageToPlayerScalars[3], DefaultFOV, FriendlyDamageScale, GameAIControllerClasses, GameAIControllers, MaxRagdollDeaths, MinPlayers, NumBots, PlayerDamageScaleMax, PlayerDamageScaleMin, PlayerSpeedRatio, RagdollDetailLevel, RespawnAppearanceDelay, SoundSlotTimerList, SpeedRatio, UIComponents |
Inherited Functions from U2.U2GameInfo |
AddDefaultInventory, AllocateGameAIControllers, AllocateSoundSlotTimerList, BSM, DecActiveRagDollDeaths, Destroyed, ForceAddBot, GameEvent, GetActiveRagDollDeaths, GetActorFactoryItems, GetDamageByPlayerScalar, GetDamageToPlayerScalar, GetLevelInfoItems, GetMaxRagDollDeaths, GetObjectives, GetRagdollDetailLevel, GetSoundSlotTimerList, GetTeam, IncActiveRagDollDeaths, NotifyAudioSystemReset, NotifyCutSceneEnd, NotifyCutSceneStart, NotifyHack, NotifyKilled, NotifyLevelChange, NotifyLevelChangeEnd, PlaySpawnEffect, PlayTeleportEffect, PostBeginPlay, PostLogin, PreBeginPlay, PrecacheItems, ReduceDamage, ReduceFriendlyDamage, RestartPlayer, ScaleDamageByPlayer, ScaleDamageToPlayer, ScaleMovementSpeeds, ScoreReplicatorShutdown, SetDifficulty, SetPlayerDefaults, ShouldRespawn, SpawnTemporaryPrecacheInstance, SpawnWait, TooManyBots, UpdateObjective |
OpponentKillTauntTimer Source code
const OpponentKillTauntTimer = 'OpponentKillTaunt';
const OpponentName = "Raff";
const PlayerName = "Marshal";
TutorialPlayerLostEvent Source code
const TutorialPlayerLostEvent = 'TutorialPlayerLost';
TutorialPlayerWonEvent Source code
const TutorialPlayerWonEvent = 'TutorialPlayerWon';
TutorialScoreboardOffEvent Source code
const TutorialScoreboardOffEvent = "TutorialScoreboardOff";
TutorialScoreboardOnEvent Source code
const TutorialScoreboardOnEvent = "TutorialScoreboardOn";
var bool bRunning;
var int NumKillsToWin;
var name OpponentClassName;
OpponentKillTauntDelay Source code
var float OpponentKillTauntDelay;
var int OpponentScore;
var int PlayerScore;
function AdjustPawnClass ( out string InClass ) )
event Destroyed ( ) )
function EndTutorialDeathMatch ( bool bPlayerWon ) )
function string GetOpponentName ( ) )
function Pawn GetOpponentPawn ( ) )
function string GetOpponentScoreStr ( ) )
function string GetPlayerName ( ) )
function string GetPlayerScoreStr ( ) )
function HandleKilledSounds (
Pawn Victim,
Pawn Killer ) )
function HideScores ( ) )
event NotifyLevelChange ( ) )
function NotifyOpponentDied (
Pawn KilledPawn,
Pawn Instigator ) )
function NotifyPlayerDied (
Pawn KilledPawn,
Pawn Instigator ) )
function OpponentKillTaunt ( ) )
function ResetPlayerHealth ( ) )
function ResetScores ( ) )
function bool ShouldRespawn (
Pickup Other ) )
function ShowScores ( ) )
StartTutorialDeathMatch Source code
function StartTutorialDeathMatch ( ) )
function Trigger (
Actor Other,
Pawn EventInstigator, optional
name EventName ) )
defaultproperties
{
NumKillsToWin=5
OpponentClassName='RaffTrainingBot'
OpponentKillTauntDelay=1.200000
bGiveDefaultWeapon=false
bDisplayHud=false
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
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Creation time: sk 3-1-2016 10:48:35.449 - Created with
UnCodeX