defaultproperties
{
GoreLevel=1
Gibs(0)=(MeshName="343M.Assets.Arachnid_Gib_s01",Odds=1.000000,DrawScale=0.500000,CollisionHeight=1.500000,CollisionRadius=17.000000,PrePivot=(Z=2.000000))
Gibs(1)=(MeshName="343M.Assets.Arachnid_Gib_s02",Odds=1.000000,DrawScale=0.500000,CollisionHeight=1.500000,CollisionRadius=14.000000,PrePivot=(Z=3.000000))
Gibs(2)=(MeshName="343M.Assets.Arachnid_Gib_s03",Odds=1.000000,DrawScale=0.500000,CollisionHeight=1.500000,CollisionRadius=10.000000,PrePivot=(Z=2.500000))
Gibs(3)=(MeshName="343M.Assets.Arachnid_Gib_s04",Odds=1.000000,DrawScale=0.500000,CollisionHeight=6.000000,CollisionRadius=9.000000,PrePivot=(Y=-7.000000,Z=12.000000))
Gibs(4)=(MeshName="343M.Assets.Arachnid_Gib_s05",Odds=1.000000,DrawScale=0.500000,CollisionHeight=3.000000,CollisionRadius=5.000000,PrePivot=(Z=4.000000))
Gibs(5)=(MeshName="343M.Assets.Arachnid_Gib_s06",Odds=1.000000,DrawScale=0.500000,CollisionHeight=2.000000,CollisionRadius=10.000000,PrePivot=(Z=5.500000))
Gibs(6)=(MeshName="343M.Assets.Arachnid_Gib_s07",Odds=1.000000,DrawScale=0.500000,CollisionHeight=4.000000,CollisionRadius=9.000000,PrePivot=(Z=8.000000))
Gibs(7)=(MeshName="343M.Assets.Arachnid_Gib_s08",Odds=1.000000,DrawScale=0.500000,CollisionHeight=2.000000,CollisionRadius=14.000000,PrePivot=(Z=2.000000))
Gibs(8)=(MeshName="343M.Assets.Arachnid_Gib_s09",Odds=1.000000,DrawScale=0.500000,CollisionHeight=1.500000,CollisionRadius=13.000000,PrePivot=(Z=3.000000))
GibbedSounds(0)=Sound'U2A.Effects.Gibbed1'
GibbedSounds(1)=Sound'U2A.Effects.Gibbed2'
GibbedSounds(2)=Sound'U2A.Effects.Gibbed3'
GibbedEffectType=ParticleRadiator'Blood.ParticleRadiator4'
BloodTrailType=ParticleSalamander'Blood.ParticleSalamander13'
GibbedEffectVolumeMultiplier=0.750000
BloodTrailVolumeMultiplier=0.250000
}
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