Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- ParticleSystems.ParticleGenerator | +-- ParticleSystems.ParticleBlower | +-- U2Weapons.SC_Sucker
Constants Summary |
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Inherited Contants from ParticleSystems.ParticleGenerator |
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PARTICLEVERSION_AffectingForces, PARTICLEVERSION_AutoLit, PARTICLEVERSION_Current, PARTICLEVERSION_NumParticlesFix |
Variables Summary |
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Inherited Variables from ParticleSystems.ParticleBlower |
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AccelMax, AccelMin, Blower, DestroyRadius, MaxSpeed, RadiusMax, RadiusMin, Spread |
Enumerations Summary |
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Inherited Enumerations from ParticleSystems.ParticleGenerator |
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Ramp, Select |
Functions Summary |
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Inherited Functions from ParticleSystems.ParticleBlower |
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DefineDependants, Destroyed, PreBeginPlay |
Defaultproperties |
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defaultproperties { Spread=180.000000 MaxSpeed=900.000000 DestroyRadius=32.000000 RadiusMax=512.000000 AccelMax=600.000000 AccelMin=-6000.000000 DefaultForces(0)=Class'ParticleSystems.DecayForce' DefaultForces(1)=Class'ParticleSystems.LocatorForce' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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