Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- Legend.TracerStreak | +-- Legend.LineStreakVert
Constants Summary |
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Inherited Contants from Legend.TracerStreak |
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MaxSegmentTypes |
Variables Summary |
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Inherited Variables from Legend.TracerStreak |
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bUseLifeSpan, CurrentSegment, End, SegmentTypes[MaxSegmentTypes], SkinToUseForSegments, Start |
Inherited Variables from Engine.Effects |
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EffectSound1 |
Functions Summary |
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Inherited Functions from Legend.TracerStreak |
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BeginState, FinishedFading, SetEndpoints, SetSkin, Tick |
Defaultproperties |
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defaultproperties { SegmentTypes(0)=Class'Legend.LineStreakSegmentVert510' SegmentTypes(1)=Class'Legend.LineStreakSegmentVert255' SegmentTypes(2)=Class'Legend.LineStreakSegmentVert128' SegmentTypes(3)=Class'Legend.LineStreakSegmentVert064' SegmentTypes(4)=Class'Legend.LineStreakSegmentVert032' SegmentTypes(5)=Class'Legend.LineStreakSegmentVert016' SegmentTypes(6)=Class'Legend.LineStreakSegmentVert008' SegmentTypes(7)=Class'Legend.LineStreakSegmentVert004' bUseLifeSpan=true UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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