Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.GameRules | +-- U2.ShowDamageInfo
Variables Summary | |
---|---|
ShowDamageInfo | |
bool | bBroadcast |
bool | bConsole |
bool | bLog |
bool | bPlayerPawnsOnly |
bool | bVerbose |
Color | DrawColor |
Font | DrawFont |
float | DrawTime |
Inherited Variables from Engine.GameRules |
---|
NextGameRules |
Functions Summary | ||
---|---|---|
int | NetDamage (int OriginalDamage, int Damage, Pawn Injured, Pawn InstigatedBy, vector HitLocation, vector Momentum, class |
Inherited Functions from Engine.GameRules |
---|
AddGameRules, CheckEndGame, CheckScore, FindPlayerStart, GetRules, HandleRestartGame, NetDamage, OverridePickupQuery, PreventDeath, ScoreKill, ScoreObjective |
Variables Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { bVerbose=true bBroadcast=true bConsole=true bLog=true DrawTime=2.000000 DrawColor=(R=255,A=255) UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |