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//============================================================================= // $Workfile: DamageFilterFlesh.uc $ // Created By: Peter Carlson // Created On: 7/5/02 // $Author: Mfox $ // $Date: 9/03/02 9:08p $ // $Revision: 1 $ //============================================================================= class DamageFilterFlesh extends DamageFilter abstract; defaultproperties { Filter(0)=(DamageType=Class'U2.DamageTypeEMP',DamageMultiplier=0.200000,MomentumMultiplier=1.000000) Filter(1)=(DamageType=Class'U2.DamageTypeBiological',DamageMultiplier=1.500000,MomentumMultiplier=1.000000) UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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