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//============================================================================= // coffeeincup. //============================================================================= class coffeeincup extends u2m1; #exec OBJ LOAD File=..\Textures\VertexT.utx #exec OBJ LOAD File=..\StaticMeshes\VertexM.usx defaultproperties { bPushable=true DrawType=DT_StaticMesh StaticMesh=StaticMesh'VertexM.Decorations.CoffeeCup_HalfFull' AnimSequence='All' DrawScale=0.300000 ScaleGlow=0.800000 AmbientGlow=15 CollisionRadius=4.000000 CollisionHeight=5.000000 bCollideActors=true bCollideWorld=true bBlockActors=true bBlockPlayers=true bNoStaticMeshCollide=true Mass=0.500000 Buoyancy=1.500000 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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