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//============================================================================= // ammoGrenadeSmoke.uc // $Author: Aleiby $ // $Date: 9/25/02 6:01p $ // $Revision: 3 $ //============================================================================= class ammoGrenadeSmoke extends ammoGrenade; #exec OBJ LOAD File=..\Textures\343T.utx #exec OBJ LOAD File=..\StaticMeshes\343M.usx defaultproperties { InventoryType=Class'U2Weapons.AmmoInvGrenadeSmoke' PickupMessage="You picked up a pack of Smoke Grenades." StaticMesh=StaticMesh'343M.Pickups.ammo_GL_Smoke' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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