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Gameplay.ACTION_GotoAction


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class ACTION_GotoAction extends ScriptedAction;

var(Action) int ActionNumber;

function ProceedToNextAction(ScriptedController C)
{
	C.ActionNum = Max(0,ActionNumber);
}

function string GetActionString()
{
	return ActionString@ActionNumber;
}

defaultproperties
{
     ActionString="go to action"
}

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Class file time: pr 5-2-2018 12:35:50.000 - Creation time: sk 18-3-2018 09:50:02.495 - Created with UnCodeX